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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Six Samurai" in "Card Name" or "Card Text". Search result Showing 1 to 30 of 54
Include "Six Samurai" in "Card Name" or "Card Text".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.8 (51) | Legendary Six Samurai - Kizan | Effect Monster | ||||||||||
- | 4 | Warrior | 1800 | 500 | |||||||||
If you control a "Six Samurai" monster with a different name, you can Special Summon this card (from your hand). While you control 2 or more other "Six Samurai" monsters, this card gains 300 ATK and DEF. | |||||||||||||
▶︎ Deck | 9.8 (57) | Gateway of the Six Limited | Continuous Spell | ||||||||||
Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 2 Bushido Counters on this card. You can remove Bushido Counters from your field to activate these effects. ●2 Counters: Target 1 "Six Samurai" or "Shien" Effect Monster; that target gains 500 ATK until the end of this turn. ●4 Counters: Add 1 "Six Samurai" monster from your Deck or GY to your hand. ●6 Counters: Target 1 "Shien" Effect Monster in your GY; Special Summon that target. |
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▶︎ Deck | 9.6 (17) | Battle Shogun of the Six Samurai |
Link Monster Effect Monster |
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- | - | Warrior | 1000 | - | |||||||||
2 Warrior monsters, including a "Six Samurai" monster If this card is Link Summoned: You can discard 1 card; add 1 card from your Deck to your hand that has an effect that places a Bushido Counter(s). You can only use this effect of "Battle Shogun of the Six Samurai" once per turn. Each time a "Six Samurai" monster(s) is Normal or Special Summoned to a zone(s) this card points to, place 1 Bushido Counter on this card. Gains 100 ATK for each Bushido Counter on your field.
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▶︎ Deck | 9.2 (25) | Six Samurai United | Continuous Spell | ||||||||||
Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card (max. 2). You can send this card to the GY; draw 1 card for each Bushido Counter on this card. | |||||||||||||
▶︎ Deck | 9.1 (25) | Kagemusha of the Six Samurai |
Effect Monster Tuner Monster |
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- | 2 | Warrior | 400 | 1800 | |||||||||
During either player's turn, when exactly 1 face-up "Six Samurai" monster you control is targeted by a Spell Card, Trap Card, or card effect that could have targeted this card: You can activate this effect; that Spell/Trap/effect now targets this face-up card on the field, instead. | |||||||||||||
▶︎ Deck | 9.1 (27) | Shien's Smoke Signal | Normal Spell | ||||||||||
Add 1 Level 3 or lower "Six Samurai" monster from your Deck to your hand. | |||||||||||||
▶︎ Deck | 9 (24) | Grandmaster of the Six Samurai | Effect Monster | ||||||||||
- | 5 | Warrior | 2100 | 800 | |||||||||
You can only control 1 "Grandmaster of the Six Samurai". If you control a "Six Samurai" monster, you can Special Summon this card (from your hand). If this card in your possession is destroyed by an opponent's card effect: Target 1 "Six Samurai" monster in your GY; add that target to your hand. | |||||||||||||
▶︎ Deck | 9 (44) | Legendary Six Samurai - Shi En |
Synchro Monster Effect Monster |
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- | 5 | Warrior | 2500 | 1400 | |||||||||
1 Warrior Tuner + 1+ non-Tuner "Six Samurai" monsters Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can negate the activation, and if you do, destroy it. If this card on the field would be destroyed by battle or card effect, you can destroy another "Six Samurai" monster you control instead. |
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▶︎ Deck | 8.9 (25) | Legendary Six Samurai - Kageki | Effect Monster | ||||||||||
- | 3 | Warrior | 200 | 2000 | |||||||||
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Six Samurai" monster from your hand. While you control a "Six Samurai" monster with a different name, this card gains 1500 ATK. | |||||||||||||
▶︎ Deck | 8.8 (16) | Asceticism of the Six Samurai | Quick-Play Spell | ||||||||||
Target 1 "Six Samurai" monster you control; Special Summon 1 "Six Samurai" monster from your Deck with the same ATK but a different name, and if you do, destroy it during the End Phase of this turn. | |||||||||||||
▶︎ Deck | 8.8 (16) | Double-Edged Sword Technique | Normal Trap | ||||||||||
Target 2 "Six Samurai" monsters in your GY; Special Summon those targets in Attack Position. During the End Phase of this turn, destroy them, and if you do, take damage equal to those destroyed monsters' ATK. | |||||||||||||
▶︎ Deck | 8.7 (15) | Secret Six Samurai - Fuma |
Effect Monster Tuner Monster |
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- | 1 | Warrior | 200 | 1800 | |||||||||
If this card is destroyed by battle or card effect: You can Special Summon 1 "Six Samurai" monster from your Deck, except "Secret Six Samurai - Fuma". If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead. | |||||||||||||
▶︎ Deck | 8.7 (25) | Musakani Magatama | Counter Trap | ||||||||||
When your opponent activates a Spell/Trap Card, or monster effect, that destroys a card(s), while you control a "Six Samurai" monster: Negate the activation, and if you do, destroy it. | |||||||||||||
▶︎ Deck | 8.1 (15) | Shien's Dojo | Continuous Spell | ||||||||||
Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. You can send this card to the GY; Special Summon 1 "Six Samurai" or "Shien" Effect Monster from your Main Deck, whose Level is less than or equal to the number of Bushido Counters on this card. | |||||||||||||
▶︎ Deck | 7.9 (22) | Legendary Six Samurai - Enishi | Effect Monster | ||||||||||
- | 4 | Warrior | 1700 | 700 | |||||||||
Once per turn, during either player's turn: You can banish 2 "Six Samurai" monsters from your Graveyard to target 1 face-up monster on the field; return that target to the hand. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. While you control 2 or more face-up "Six Samurai" monsters except "Legendary Six Samurai - Enishi", this card gains 500 ATK and DEF. | |||||||||||||
▶︎ Deck | 7.9 (18) | Backs to the Wall | Normal Trap | ||||||||||
Pay LP so that you only have 100 left; Special Summon as many "Six Samurai" monsters with different names from your GY as possible. You cannot Special Summon a monster with the same name as a monster you already control. | |||||||||||||
▶︎ Deck | 7.6 (16) | Great Shogun Shien | Effect Monster | ||||||||||
- | 7 | Warrior | 2500 | 2400 | |||||||||
If you control 2 or more face-up "Six Samurai" monsters, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn. If this card would be destroyed, you can destroy a face-up "Six Samurai" monster you control instead. | |||||||||||||
▶︎ Deck | 7 (13) | Elder of the Six Samurai | Effect Monster | ||||||||||
- | 3 | Warrior | 400 | 0 | |||||||||
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). | |||||||||||||
▶︎ Deck | 6.9 (15) | Legendary Six Samurai - Shinai | Effect Monster | ||||||||||
- | 3 | Warrior | 1500 | 1500 | |||||||||
If you control "Legendary Six Samurai - Mizuho", you can Special Summon this card (from your hand). If this card on the field is Tributed: Target 1 "Six Samurai" monster in your GY, except "Legendary Six Samurai - Shinai"; add it to your hand. | |||||||||||||
▶︎ Deck | 6.9 (16) | The Six Samurai - Zanji | Effect Monster | ||||||||||
- | 4 | Warrior | 1800 | 1300 | |||||||||
At the end of the Damage Step, if this card attacked: Destroy the monster this card attacked. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | |||||||||||||
▶︎ Deck | 6.9 (9) | Cunning of the Six Samurai | Quick-Play Spell | ||||||||||
Send 1 face-up "Six Samurai" monster you control to the Graveyard, then target 1 "Six Samurai" monster in either player's Graveyard; Special Summon that target. | |||||||||||||
▶︎ Deck | 6.8 (16) | Legendary Six Samurai - Mizuho | Effect Monster | ||||||||||
- | 3 | Warrior | 1600 | 1000 | |||||||||
If you control "Legendary Six Samurai - Shinai", you can Special Summon this card (from your hand). Once per turn: You can Tribute another face-up "Six Samurai" monster, then target 1 card on the field; destroy that target. | |||||||||||||
▶︎ Deck | 6.8 (11) | Hand of the Six Samurai | Effect Monster | ||||||||||
- | 3 | Warrior | 1600 | 1000 | |||||||||
If you control another "Six Samurai" monster: You can Tribute 1 "Six Samurai" monster, then target 1 monster on the field; destroy that target. | |||||||||||||
▶︎ Deck | 6.7 (21) | Shadow of the Six Samurai - Shien | Xyz Monster | ||||||||||
- | 4 | Warrior | 2500 | 400 | |||||||||
2 Level 4 "Six Samurai" monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 "Six Samurai" monster you control with less than 2000 ATK; its original ATK becomes 2000 until the end of this turn. |
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▶︎ Deck | 6.6 (12) | Secret Six Samurai - Kizaru | Effect Monster | ||||||||||
- | 4 | Warrior | 1900 | 1000 | |||||||||
When this card is Special Summoned: You can add from your Deck to your hand, 1 "Six Samurai" monster with a different Attribute from every monster you control. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead. | |||||||||||||
▶︎ Deck | 6.4 (10) | Secret Six Samurai - Genba |
Effect Monster Tuner Monster |
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- | 2 | Warrior | 500 | 2100 | |||||||||
When this card is Normal Summoned: You can target 1 of your banished "Six Samurai" monsters; add it to your hand. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead. | |||||||||||||
▶︎ Deck | 6.4 (11) | Six Style - Dual Wield | Normal Trap | ||||||||||
If the only monster you control is 1 "Six Samurai" monster in face-up Attack Position: Target 2 cards your opponent controls; return those targets to the hand. | |||||||||||||
▶︎ Deck | 6.3 (8) | Secret Six Samurai - Hatsume | Effect Monster | ||||||||||
- | 3 | Warrior | 1600 | 1500 | |||||||||
You can banish 2 "Six Samurai" monsters from your GY and/or face-up from your field, then target 1 "Six Samurai" monster in your GY, except "Secret Six Samurai - Hatsume"; Special Summon it. You can only use this effect of "Secret Six Samurai - Hatsume" once per turn. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead. | |||||||||||||
▶︎ Deck | 6.3 (12) | Spirit of the Six Samurai |
Effect Monster Union Monster |
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- | 3 | Warrior | 500 | 500 | |||||||||
Once per turn, you can either: Target 1 face-up "Six Samurai" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster gains 500 ATK and DEF. If the equipped monster destroys an opponent's monster by battle: Draw 1 card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) | |||||||||||||
▶︎ Deck | 6.1 (11) | Enishi, Shien's Chancellor | Effect Monster | ||||||||||
- | 6 | Warrior | 2200 | 1200 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 2 "Six Samurai" monsters from your GY. Once per turn: You can target 1 face-up monster; destroy that target. This card cannot attack the turn this effect is activated. | |||||||||||||
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